Plane Training
Player acquisition, game updates and monetisation. Explore the team’s case study.
Data published in Indigo’s case study

A free, one-month programme in Roblox game sale negotiations. Practise reaching owners, understanding their plans and discussing terms. Selective admission, with practical assessments throughout.
For adults ready to speak with owners.
Player acquisition, game updates and monetisation. Explore the team’s case study.

Game promotion, regular updates and monetisation. See the case study for the team’s work.

Indigo case studies show how the team develops games.
An Acquisition Executive reaches Roblox game owners and leads sale conversations: learning their plans, making the case for a sale, addressing objections and discussing terms. Game and financial analysis support those conversations. Selected participants may be invited to discuss a role with the team.
A learning case shows how to connect a possible sale to the owner’s priorities.
“The game is making money. Why would I sell it?”
“What are your plans for the game, and how much time do you want to spend on it?”
“If you want to focus on a new project, we could explore what would make a sale worthwhile for you.”
Use learning cases to practise conversations with Roblox game owners: discovering their plans, making the case for a sale and responding to objections.
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Review the game and draft questions about the owner’s plans and priorities.
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Draft an opening message with a relevant reason to reach out.
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Practise addressing an owner’s concern and making the case for a possible sale.
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Write a brief conversation summary, a follow-up option and a proposed next step.
For adult developers, game owners and Roblox community members willing to contact owners and discuss a possible sale. Sales experience is not required.
We first assess applications and practical skills. During the month, participants complete practical checkpoints; continuing depends on their results. If a participant does not pass an assessment, their participation may end early.
No, but you should be willing to contact game owners and discuss a possible sale.
No. Development, project or Roblox community experience can be relevant; tell us why you are ready to speak with owners.
Preparing for owner conversations: understanding their plans, making the case for a sale, and discussing questions and terms. Game and financial analysis supports that work.
The programme is free for selected participants and lasts one month.
Selected participants may be invited to discuss a role with the team.
We will share the schedule and expected time commitment before you confirm your place.
Selection includes an application and a practical task. Start by telling us about your experience.
We use your application details to review your candidacy and contact you about the programme.
Please read the terms of participation before applying.
Questions? Email us: admissions@joinbuyside.com